Hi! I am

Roland Aigner

researcher in the fields of human computer interaction, visual & geometric computing, and media processing for information retrieval. After several years of designing and developing touchscreen based casual games in the early 2000s, I attended the Bachelor’s program of Media Technology and Design, followed by the Master’s program of Digital Media, both in Hagenberg. During that, I was most notably working on a realtime dynamics simulation engine for evaluation of different numerical integrators (BSc thesis) and a novel augmented reality supported multimodal control method for industrial robotic arms (MSc thesis).

After internships in the research department of realtime raytracing expert Realtime Technology (now 3DExcite) in Munich (low-latency streaming of interactive high-fidelity imagery, targeting low-end client hardware) and the Adaptive Systems and Interaction Group at Microsoft Research Redmond (investigations regarding instinctive usage of mid-air hand gestures for object identification and selection), I temporarily joined the team of the Mixed Reality Lab at the National University of Singapore (study of linguistic aspects on mid-air hand gesture usage).

In late 2011, I joined the Ars Electroncia Futurelab in Linz where I was holding the position of a key researcher and artist. I explored large-scale dynamic and interactive environments as well as high-performance computing for multimedia processing for 7 years, and worked closely with several high-profile clients in both art and industry.

I recently re-joined the team of the Media Interaction Lab, where I was employed already during my studies in Hagenberg. I am now excited to link my software-laden background to the realm of electronics and physical prototyping.

Me in Numbers

prototyping 0 %

electronics 0 %

GPU programming 0 %

media art 0 %

gamer 0 %

coffee 0 %

tea 0 %

travel 0 %

retro geek 0 %

cat memes 0 %


Digital Media, Interactive Media Focus

10/2008 – 10/2010
Master of Science in Engineering
Upper Austria University of Applied Sciences, Hagenberg, Austria
Graduation passed with high distinction

Media Technology and Design

10/2005 – 09/2008
Bachelor of Science in Engineering
Upper Austria University of Applied Sciences, Hagenberg, Austria
Graduation passed with high distinction

Work Experience

Media Interaction Lab

2018 – current
Hagenberg, Austria

Ars Electronica Futurelab

11/2011 – 10/2018
Key Researcher & Artist
Linz, Austria

Mixed Reality Lab, National University of Singapore

05/2011 – 10/2011
Research Associate

Media Interaction Lab

03/2011 – 04/2011
Research Associate
Hagenberg, Austria

Microsoft Research, Adaptive Systems and Interactions Group

11/2010 – 02/2011
Research Intern
Redmond, WA, USA

Media Interaction Lab

11/2008 – 10/2010
Research Associate, Student
Hagenberg, Austria

Realtime Technology

02/2008 – 07/2008
Research Intern
Munich, Germany

funworld ag

09/1999 – 09/2005
Game Developer & Designer
Schörfling, Austria


Fold Printing: Using Digital Fabrication of Multi-Materials for Advanced Origami Prototyping

Matthew Gardiner, Roland Aigner, Hideaki Ogawa, Erwin Reitböck, & Rachel Hanlon. In Origami7. Volume 4: Engineering Two. Proceedings from the 7th International Meeting on Origami in Science, Mathematics, and Education. pp 1345-1356. Tarquin, United Kingdom. (2018)

Fold Mapping: Parametric Design of Origami Surfaces with Periodic Tessellations

Matthew Gardiner, Roland Aigner, Hideaki Ogawa, & Rachel Hanlon. In Origami7. Volume 1: Design, Education, History, and Science. Proceedings from the 7th International Meeting on Origami in Science, Mathematics, and Education. Pp 105-118. Tarquin, United Kingdom. (2018)

The (St)Age of Participation: audience involvement in interactive performances

Christopher Lindinger, Martina Mara, Klaus Obermaier, Roland Aigner, Roland Haring, & Veronika Pauser. Digital Creativity, 24 (Special Issue: Performance Art and Digital Media), 119-129. (2013)

Fuwa-Vision: an auto-stereoscopic floating-image display

Hideaki Nii, Kening Zhu, Hiromi Yoshikawa, Nyan Lin Htat, Roland Aigner, & Ryohei Nakatsu. In SIGGRAPH Asia 2012 Emerging Technologies. ACM, New York, NY, USA, Article 13, 4 pages. DOI=10.1145/2407707.2407720

Understanding Mid-Air Hand Gestures: A Study of Human Preferences in Usage of Gesture Types for HCI

Roland Aigner, Daniel Wigdor, Hrvoje Benko, Michael Haller, David Lindlbauer, Alexandra Ion, Shengdong Zhao, & Jeffrey Tzu Kwan Valino Koh. Microsoft Research Technical Report, MSR-TR-2012-111.

My Projects
  • Ahumari



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