The Media Interaction Lab.

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PhD positions & internships at the Media Interaction Lab

The Media Interaction Lab (www.mi-lab.org) is offering two PhD positions starting in 2014 & internships for exceptional students. The positions are fully funded (comfortably covering living expenses and health insurance) for at least 3 years. We are looking for outstanding students with a degree in Computer Science or a related discipline and a strong background [...]

2 Full Papers@CHI2013

We are happy to announce that we got 2 full papers accepted for CHI2013! In our work “Kolibri – Tiny and Fast Gestures for Large Pen-based Surfaces”*, we introduce a pen-based gesture system that provides fast access of commands on interactive whiteboards. Users can draw tiny gestures (approx. 3 mm) anywhere on the surface to [...]

MIL@ORGATEC 2012

MIL@ORGATEC 2012

“Experience today how we’ll work tomorrow”: ORGATEC is the only trade fair to present so many comprehensive solutions from all relevant sectors for working and living spaces in the office – this year particularly focussing on the flexible and dynamic working environments of the future. Together with our cooperating partner Bene AG, we will be [...]

Full Paper@UIST2012

Full Paper@UIST2012

Our paper “PyzoFlex: Printed Piezoelectric Pressure Sensing Foil” got accepted for UIST 2012, 25th Symposium on User Interface Software and Technology. In this paper, we present a novel approach for pressure-sensitive input sensing based on a ferroelectric material, which was developed in collaboration with the Institute of Surface Technologies and Photonics at Joanneum Research (Weiz/Austria). [...]

Funded PhD Positions in Human-Computer Interaction

The Media Interaction Lab offers a limited number of PhD positions for 2012. The fellowships are awarded for three years and comfortably cover living expenses and health insurance in Austria, Europe. The PhD student would be part of the Media Interaction Lab and work under the supervision of Dr. Michael Haller together with a co-supervisor [...]

Some updates in June….

Some updates in June….

First of all, we are moving! In July, the Media Interaction Lab is moving to the new building FH3, which provides more space for the lab. It is also great that in the new lab, we will get fantastic new furniture from aeris. In addition to that, we are also very happy that our UIST [...]

Full Paper @ CHI 2012

Full Paper @ CHI 2012

Our paper “Regional Undo/Redo Techniques for Large Interactive Surfaces” got accepted for CHI. In this paper, we explore different user interfaces for undo/redo that have been designed for co-located collaboration on large interactive whiteboards, such as our NiCE Wall. More information about the paper can be found under undo/redo project site. CHI has already published the [...]

UIST2011: Full Paper

UIST2011: Full Paper

The paper “Harpoon Selection: Efficient Selections for Ungrouped Content on Large Pen-based Surfaces” will be presented at UIST 2011. In this paper, we present the Harpoon selection tool, a novel selection technique specifically designed for interactive whiteboards. The tool combines area cursors and crossing to perform complex selections amongst a large number of unsorted, ungrouped items. [...]

BENE: New partner on board!

BENE: New partner on board!

We are so happy that Bene, one of the leading European office furniture companies is working together with the Media Interaction Lab. Over the next few months, we will develop a brand-new interactive meeting room environment. Bene’s PARC’s concept is really amazing and so impressive: PARCS creates zones in an office that enhance the productivity and [...]

1 CHI full-paper and 1 work-in-progress

1 CHI full-paper and 1 work-in-progress

The Media Interaction Lab will present one CHI full-paper and one work in progress. In the paper, we present Geckos, a new type of tangible objects which are tracked using a Force-Sensitive Resistance sensor. Geckos are based on low-cost permanent magnets and can also be used on non-horizontal surfaces. Unique pressure footprints are used to identify [...]