Roland Aigner is a researcher in the fields of human computer interaction, visual & geometric computing, and media processing. After several years of designing and developing touchscreen based casual games in the early 2000s, he attended the Bachelor’s program of Media Technology and Design, followed by the Master’s program of Digital Media, both in Hagenberg. During that, he was most notably working on a realtime dynamics simulation engine (BSc thesis) and a novel augmented reality supported multimodal control method for industrial robotic arms (MSc thesis).

After internships in the research department of realtime raytracing expert Realtime Technology (now 3DExcite) in Munich (low-latency streaming of interactive high-quality imagery, targeting low-end client hardware) and the Adaptive Systems and Interaction Group at Microsoft Research Redmond (investigations regarding instinctive usage of mid-air hand gestures), he joined the team of the Mixed Reality Lab at the National University of Singapore (study of linguistic aspects on mid-air hand gesture usage).

In 2011, he joined the Ars Electroncia Futurelab in Linz where he was holding the position of a key researcher and artist, and explored large-scale dynamic and interactive environments as well as high-performance computing for multimedia processing, working closely with several high-profile clients in both art and industry.

He re-joined the team of the Media Interaction Lab in late 2018, where he was employed already during his studies in Hagenberg, now linking his software skills to the fields of electronics, physical prototyping, and generative manufacturing.