RESi

We present RESi (Resistive tExtile Sensor Interfaces), a novel sensing approach enabling a new kind of yarn-based, resistive pressure sensing. The core of RESi builds on a newly designed yarn, which features conductive and resistive properties. We run a technical study to characterize the behaviour of the yarn and to determine the sensing principle. We…

What A Life!

Building A Framework For Constructive Assemblies Constructive assemblies are tangible user interfaces (TUIs) that involve the interconnection of modular physical, interactive units to formulate larger constructions that are automatically or manually put-together. The modularity of such TUIs inherently allows for varying degrees of versatility in how they are used. As such, constructive assemblies have appeared…

proCover

Update: Our paper “proCover: Sensory Augmentation of Prosthetic Limbs Using Smart Textile Covers” received the Best Paper Award at UIST 2016! Today’s commercially available prosthetic limbs lack tactile sensation and feedback. Recent research in this domain focuses on sensor technologies designed to be directly embedded into future prostheses. We present a novel concept and prototype…

Glowworms and Fireflies

Ambient light is starting to be commercially used to enhance the viewing experience for watching TV. We believe that ambient light can add value in meeting and control rooms that use large vertical interactive surfaces. Therefore, we equipped a large interactive whiteboard with a peripheral ambient light display and explored its utility for different scenarios…

cLuster

  Structuring and rearranging free-hand sketches on large interactive surfaces typically requires making multiple stroke selections. Without well-designed selection tools, this can be both time-consuming and fatiguing. Investigating the concept of automated clustering, we conducted a background study to understand the varying perspectives of how elements in sketches can be grouped. In response to these…

Catch-up 360 – Digital Benefits for Physical Artifacts

In the IdeaGarden project we aim to develop tools to support designer. Catch-Up 360 is an attempt to provide digital benefits to physical artifacts. Especially large design companies, such as LEGO®, have offices at different locations and while sharing digital data works smooth, exchanging physical mockups is quite difficult and cumbersome. Producing digital blueprints to…

Idea Archipelago

Idea Archipelago allows users to collect, organize, and share all project related information assets. It can be defined as a project management tool that helps organizing data. The prototype introduces a novel visualization, designed for direct pen-based interaction on digital whiteboards, with the purpose of supporting long-term design projects. Our design has been guided by…

SIS: How Does Digital Creativity Support Change Group Dynamics?

In practice, most creativity techniques are still performed with traditional tools, such as pen and paper, whiteboards, and flipcharts. When transforming these techniques into a digital environment, the reduction of organizational overhead is the main goal to foster accessibility. Still, we do not know if overhead reduction fosters creativity or if it eliminates an important…

Kolibri

Triggering commands on large interactive surfaces is less efficient than on desktop PCs. It requires either large physical movements to reach an interaction area (e.g., buttons) or additional operations to call context menus (e.g., dwell). There is a lack of efficient ways to trigger shortcuts. We introduce Kolibri – a pen-based gesture system that allows…

NiCE Formula Editor

In this project we present the NiCE Formula Editor, which recognizes handwritten formulas to provide in situ computation and visualization. Our editor uses a novel hardware setup, suitable for use as a desktop or whiteboard that disambiguates pen and multi-touch input. In our interface, the pen writes and performs gestures, while touch manipulates. Multiple users…